Our Chess Curriculum
Structured training for every level, from beginners to advanced at CLEMENTI Academy


Beginner






Advance
Intermediate
Rating >1700
Go Checkmate – Pawn Curriculum (Beginners)
1. Chess Foundations
Introduction to chess and board setup
How each piece moves (Rook, Bishop, Queen, King, Knight, Pawn)
Capturing, protecting, and safe squares
Basic combat skills (defend first, then attack)
2. Special Rules & Game Endings
Pawn promotion, castling, and en passant
Piece teamwork and simple strategy
Understanding check, checkmate, and stalemate
How games end: win, lose, or draw
3. Checkmate Patterns & Traps
One-move checkmates with different pieces
Defending against quick mates
Famous early-game checkmates (Scholar’s Mate, Fool’s Mate)
Building awareness of threats
4. Opening Principles
Three phases of the game (Opening, Middle, Endgame)
Basic opening rules: development, center control, king safety
Castling importance
Punishing early mistakes
5. Middle Game Concepts
Activating all pieces (especially Queen & Rooks)
Creating threats and breaking open the center
Batteries (piece coordination)
Simplification and exchanges
Learning from classic games
6. Endgame Essentials
Pawn races and promotion battles
Helping or stopping pawn promotion
Key checkmate techniques: Two rooks mate
King + Queen mate
Two-move checkmates
Go Checkmate – Knight Curriculum (Intermediate)
1. Advanced Tactics
Double Attack - (Knight, Queen, other pieces, even with checkmate).
Pins - (how to pin, defend, and exploit pinned pieces).
Skewers – Attacking stronger pieces to win weaker ones behind. Discovered Attacks & Double Checks
Capture + Material
Chase Away + Material
Luring Away + Material
Control Work
2. Checkmate Patterns - Students will master famous checkmates named after patterns or players, including:
Back Rank Mate
Smothered Mate
Anastasia’s Mate
Arabian Mate
Boden’s Mate
Epaulette Mate
Dovetail Mate
Opera Mate
3. Opening Knowledge
Playing with White: Ruy Lopuz, Giuoco Piano
Playing with Black: Italian Defense, Caro-Kann Defense, French Defense.
Famous Opening Traps:
Fried Liver Attack, Legal Trap, Petrov Copycat, Englund Gambit Learning Material Gains – Spotting how to win a Rook, Knight, Bishop, or Queen through traps and tactics.
4. Positional Play & Strategy
Neutralizing Opponent’s Pieces – Handling strong enemy pieces.
Why Did Opponent Move? – Always check for Checks, Captures, and Threats.
When to Check / Trade / Counterattack – Decision-making in the middlegame.
Positional Advantage – Understanding space, development, and activity.
5. Endgame Mastery
Opposition Skills – Direct, Side, Diagonal, and Distant opposition with the King.
Key Squares – Knowing critical pawn positions.
King + Two Pawns vs King – Winning techniques.
Queen vs Pawn on 7th Rank – Timing and tempo battles.
One Rook Checkmate – Endgame technique.
Checkmate in 3 Moves – Learning deeper finishing patterns.
Sunday
10:00 - 11:30 AM
Monthly Fee: 200$
Sunday
2:30 - 4:00 PM
Thursday
6:00 - 7:30 PM
Monthly Fee: 200$
Sunday
2:30 - 4:00 PM
Monthly Fee : 200$
Sunday
11:45 - 12:45 PM
Monthly Fee: 160$
Join us for exciting school holiday camps this December for unforgettable 5-day adventures!
Register Via : https://tinyurl.com/school-holiday-camp-2024
School Holidays Camp 2024